Friday, August 1, 2008

HOUSE OF DEAD III

SCREENSHOTS :



GAMEPLAY :
The House of the Dead III departs from the original games in many ways: the most obvious being weaponry and story branching. The former is immediately apparent upon playing the Xbox version. The shotgun used in the game no longer requires the traditional "shoot off-screen" reload, but rather reloads automatically. Reloading still takes time, but happens without prompt as soon as the gun needs it. The arcade version differs here, because there is the presence of light guns, allowing for similar speedy reloading. A reload is achieved by pumping the shotgun controller. While playing the game on Xbox, the light gun controller released by Madcatz may be used. However, the traditional "shoot off-screen" reload was reintroduced in the Wii version. Another important difference is the absence of civilians. Unlike the first two The House of the Dead games, in which players could rescue various people in peril, The House of the Dead III contains no extra personnel beyond those central to the plot. Instead, "Rescue Events" occur during each stage in which the player will need to rescue their partner from attacking zombies. An extra life is rewarded for each successful rescue.

LINK :
http://www.megaupload.com/?d=D3YY30T2

No comments:

Post a Comment