Friday, August 1, 2008

FINAL FANTASY VII

SCREENSHOTS :



GAMEPLAY :

Like previous installments of the Final Fantasy series, Final Fantasy VII consists of three basic gameplay modes: an overworld map, town and dungeon field maps, and a battle screen. The overworld map is a 3D model, featuring a scaled-down simplified version of the game's fictional world, which the player navigates to travel between the game's locations. It is the first Final Fantasy game to have character models with fully-rendered polygons, rather than flat two-dimensional sprites. As with the preceding games in the series, the world map can be traversed by foot or by Chocobos, an airship, a submarine, etc. On field maps, the game's 3D playable characters are directed across realistically scaled environments, consisting of 2D pre-rendered backgrounds, which represent locations such as towns or forests.The battle screen is a 3D representation of an area, such as a building's interior or open grassland, in which the player commands the game's characters in battles against CPU-controlled enemies through a menu-driven interface.While characters are miniaturized on maps, in combat the character models are more realistic and normal-scaled.

Initially, the player is restricted to a more linear travel within the city of Midgar, but as the game continues, the entire world becomes accessible, giving the player more freedom to explore. Progression through the game's storyline is largely developed by way of scripted sequences and require frequent player interaction to proceed. At other times, pre-rendered cinematic cut scenes advance the story.

LINKS :

http://www.megaupload.com/?d=YXH63VI6

http://www.megaupload.com/?d=5JAQT13V

http://www.megaupload.com/?d=H17PZ41F

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